Super Mario Fusion: Mario vs. the Covenant (Halo world)
READ THIS...
1. Halo graphics are from HALO ZERO by Dobermann Software, which includes Dobermann, Chainsaw, AlexTheBlind, 58, and Atomik. Used by permission.
2. I will delete any comments that consist of the following: "It's not Mario." "Halo sucks." (any flame comments or non-constructive criticisms).
The demo is close to completion! The Halo level for the demo is pretty much done. I've listened to the many suggestions in the comments made in the "Mario Meets Halo" video. I've done the following for this video:
*Discard weapons at will.
*Game pauses when Mario powers up or gets injured.
*Message boxes now hold multiple pages of text.
*Getting dropped reserve item no longer awards points.
*Mario now flashes different colors when he's invincible.
*(Halo world): Grunts are now stompable.
The preliminary world layout for the final version (not the demo version!):
World 1: The Mushroom Kingdom (standard Mario stuff)
World 2: Alternate Earth (Military War Zone and other real-world locations)
World 3: Mega Man's World (Levels based on those of the original Mega Man series)
World 4: The Demon Realm (Levels based on DOOM, Castlevania, and Ghouls and Ghosts)
World 5: Ocean of Oblivion (Lair of the Leviathan goes here, along with surreal swimming levels)
World 6: SHMUPS Domain (Sky Pop and Marine Pop-only levels. Expect levels based on Gradius and R-Type)
World 7: Realm of Nintendo (Levels based on and featuring Link, Samus, Kirby, Donkey Kong, and more)
World 8: Sonic's World
World 9: Halo Ringworld (features Halo characters and enemies)
World 0: Twisted Reality (comparable to Kingdom Hearts II's World That Never Was)
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If you have Game Maker 7 Pro, get the Hello Engine III at http://gmc.yoyogames.com/index.php?showtopic=346423&hl=
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Author: JudgeSpear2
Keywords: super mario fusion fangame homebrew video game maker halo covenant
Added: January 10, 2008
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